

Wild crops are always mature and spawn with almost no respect to climate.Crops outside of their temperature range by a small amount will not immediately die but will stop growing.


Crops temporarily all have the same temperature range (5 to 25 degrees) while we balance them.Crops have no requirement for rainfall, now hydration is informed by the chunk's rainfall value as well as the water placed in world around it.The crops work much like in 1.12 without any intervention from the player, but there's a lot the player can do to speed up growth.We can't balance things without player feedback, so please let us know what you think! Some of the changes in this build will require balancing in the coming days. Your favorite dev team is back with another alpha.
